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Sharing community created content is allowed, however low effort posts designed to simply promote a channel will be removed at moderators discretion Sexism, racism, name calling, hate speech, flaming/harassment are strictly forbidden. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format. Hunt: Showdown is a competitive first-person PvP bounty hunting game with heavy PvE elements, from the makers of Crysis. In game files, the technical name for the Retro Revenant is "Old Revenant"./r/HuntShowdown is home for Hunt: Showdown community and a hub for the discussion and sharing of content relevant to the game.There seems to be a slight delay when teleporting from its initial location to the target location, it could be lag or intentional.Making it harder for opponents to predict when it will teleport. Unlike the Scorpion (which activates resistance or stealth before teleporting), there is generally no warning when a Revenant activates its ability.The Revenant has a slower tower rotation speed compared to other robots, making it less responsive against fast robots that may be attempting to flank it very quickly.Shield Durability Shield Durability Stats NOTE: base level starts at level 1 cost is.Its average firepower of one heavy and two lights, coupled with low ground speed and a very offensive ability, means that carefully planned setups must be used on the robot to survive effectively. Revenant is very reliant on modules, pilot skills and drones with good Microchip setups in order to survive. A Fenrir obviously has superior firepower and base health pool, whereas a Falcon's ability is not that useful in the late game and is better off being used as a tank.Īnother disadvantage is that Revenant's dual shields are close enough to the robot that they receive damage from explosive weapons if the rockets damage the robot itself, and the shields will often break without getting any good use out of them. Unlike other tank robots such as the Traditionalist Falcon or the Fenrir with the Bernadette Wolff legendary pilot, Revenant is more suited to not use Traditionalist or Road Hog buffs as its ability makes it much stronger offensively. However, the Revenant's ability lacks a failsafe button, meaning that if it fails to complete its primary objective during its ability, it cannot retreat or deploy resistances and instead relies on only its dual physical shields for protection until its next ability period. The Revenant is an excellent initiator of fights, designed to ambush enemies, destroy them in one salvo and repair itself afterwards. Being physical shields, they can absorb energy projectiles, but take double damage from kinetic projectiles and are bypassed entirely by flamethrower and splash weapons while still taking damage from them. The Revenant also features two quite durable side-mounted physical shields each on either side of its hull. This includes damage inflicted by the Scatter, Havoc and Devastator, which would usually be irreparable by the former. While its ability is active, the Revenant gains 90% resistance to losing hull integrity, which means that most of the damage the Revenant takes while in its ability can be repaired by healing modules, Pilot skills, drones or robots. When in front of the enemy, the Revenant's ability lasts for 10 seconds, then enters a cooldown phase of 18 seconds. Upon activation, the Revenant removes any negative effects currently inflicted upon it, gains immunity to negative effects for the rest of the ability, then teleports in front of the enemy it was locked on to, a process taking 2 seconds.
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It can only be used when the Revenant is locked-on to an enemy within 350m. The Revenant's ability is named Aggressive Blink. The Revenant is a medium robot with 1 heavy and 2 light hardpoints.